Redistribution game

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Revision as of 11:53, 16 December 2014 by Lisamilena (Talk) (work space)

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redistribution

object

collect as many happy points as possible in order to win this game. why? because there are no pockets in a shroud!

equipment

the equipment consists of a board, 2 dices, 6 characters, 6 character cards, 16 action cards, 16 community cards, 140 happy points, 140 time points and play money worth 15.900 € (30 x 200 €, 45 x 100 €, 60 x 50 €, 75 x 20 €, 90 x 10 €)

preperation

put the board together (4 x A4 pages)

cut out the cards (action, community, character)

cut out the tokens and put them together

cut out the points (happy, time)

cut out the dice and glue it together

cut out the money


now you're ready to play the game of your life!

introduction

place the board on a table and place the action and community cards on the board. each player draws a character card and the matching token to represent him/her while traveling around the board. pick your money and time points according to your character.

bank

all remaining money and other equipment (happy and time points) goes to the bank. all players select one banker who plays in the game but has to keep his/her personal funds separate from those of the bank. the bank pays salaries and bonuses but also collects all taxes and fines. if the bank runs out of money, you may print out some more.

game procedure

place your token on the corner marked "start/finish". the player who has his/her next birthday starts the game. throw the dice and move your token in the direction of the arrow the number of spaces indicated by the dice.


if you throw a negative number while having your token on "start/finish", you have to wait until your next turn. if you throw the time point icon, you get rewarded with one time point but you have to rest on the same space. after you have completed your play, the turn passes to the left. two or more tokens may rest on the same space at the same time.


according to the space your token reaches, you can/have to perform the following actions: *get your salary, if you land on a "work space" *pick a community card, if you land on a "community space" *pick an action card, if you land on an "action space" *earn happy points, if you land on a "project space" *you get rewarded, if you land on the "income taxes" or "holiday bonus corner spaces" *all players get fined, each time a player passes over the "inflation corner space"


if you are out of money, you have the possibility of exchanging happy points to money at the bank(1 happy point - 50 €). the lending of money among the players is not allowed.


the game lasts until the first player lands on the "start/finish space" with the exact number on the dice. however, if a player lands two spaces beyond the "start/finish space", he/she has to rest on the same space. if a player throws a negative number on his dice, he/she has to move backwards according to the number on the dice. now you need to sum up your happy points in order to see who has won the game.

game spaces in particular

work space

this space is an obligatory one, which means you have to perform the demanded actions. if you land on this space, you have to go to work. you must exchange one time point for one salary. Your salary is always 10% of your initial income written on your character card.

community space

action space

project space

inflation space

tax averaging & holiday bonus space

and what if everybody was equal in terms of money and time...?